WHOOP: From Tracking Biology to Tracking Billions
In 2011, Will Ahmed was a competitive athlete at Harvard training at a level where small mistakes mattered. Some weeks his body responded exactly as expected. Other weeks it did not. Performance dipped without explanation. Training volume had not changed. Effort was consistent. Coaches offered advice that sounded reasonable but was impossible to verify. Listen to your body. Rest more. Push through it. None of those instructions came with evidence.
What bothered Ahmed was not that fatigue existed. It was that nobody could see it coming. At the time, athletic performance was still managed largely through feel and hindsight. Athletes reviewed workouts after the fact and guessed at causes. The body produced data constantly, but almost none of it was captured in a usable way. Heart rate monitors existed, but they were episodic. Fitness trackers counted steps and calories but ignored recovery entirely. The tools answered easy questions while leaving many others untouched.
Ahmed became interested in the space between effort and outcome. He began studying exercise physiology and the nervous system, paying particular attention to how stress accumulates and dissipates. The research suggested something unintuitive. Progress was not driven by training alone. It was driven by how well the body absorbed that training. Recovery, sleep quality, and cumulative strain mattered just as much as the workout itself. Yet these variables were largely invisible.
The conclusion was straightforward. If you cannot measure recovery, you cannot manage performance.
To fill this gap, while still at Harvard, Ahmed partnered with John Capodilupo and Aurelian Nicolae to develop a wrist-worn device designed for continuous physiological monitoring. This was not a smartwatch concept. There would be no screen, no notifications, no interaction at all. The device would exist solely to collect accurate data and stay out of the way. If wearing it changed behavior, it was doing too much.

This design choice was strategic. Most wearables at the time were optimized for attention. WHOOP would be optimized for accuracy.
That decision created immediate technical hurdles. Wrist-based heart rate data was notoriously noisy. Chest straps worked, but nobody wanted to sleep in one. If WHOOP could not solve this, the company would have no market. The team spent months refining sensors, improving signal processing, and filtering biological noise into something reliable. Early prototypes were bulky and unpolished, but they worked well enough to demonstrate that continuous, high-quality data from the wrist was possible.
Fundraising followed.
Hardware startups were capital intensive, and wearables were already crowded with products that struggled to retain users. Investors questioned whether another device could support a venture-scale outcome. Several encouraged Ahmed to remove the hardware entirely and focus on software. He declined. WHOOP’s differentiation depended on continuous, high-quality data, and that required owning the full system. Without control over the hardware, the insights would degrade into averages and approximations. The business would lose its edge.
Instead of chasing consumer scale immediately, Ahmed focused on validation. He placed WHOOP in environments where performance outcomes were measurable and failure was obvious. Professional and Olympic athletes became early users not through marketing campaigns, but through direct outreach and trial. These users were not forgiving. If the product failed to provide value, it would be discarded quickly.
The adoption patterns mattered. Athletes did not just test the device. They kept wearing it. That behavior produced two outcomes at once. It generated a growing dataset of high-intensity physiological information, and it provided proof that WHOOP could sustain daily engagement among the most demanding users. As the dataset expanded, the algorithms improved. Recovery scores became more predictive. Strain models became more accurate. The product gained utility as usage increased, reinforcing retention.
This early traction unlocked institutional partnerships. Major League Baseball approved WHOOP for in-game use, making it the first wearable allowed on the field during competition. The NFL Players Association followed with a league-wide partnership. These relationships did not immediately translate into mass revenue, but they changed the company’s profile. WHOOP was no longer an experimental product. It had cleared regulatory, performance, and credibility thresholds inside professional sports.

By this point, WHOOP had raised multiple venture rounds, using capital primarily to refine hardware, improve data science, and expand its engineering team. But the business model was becoming a constraint. Hardware sales generated upfront revenue but capped lifetime value. WHOOP’s insights improved with long-term use, yet customers paid once. The economics did not reflect the product’s value curve.
Ahmed addressed this by restructuring the business around a subscription model. The hardware was no longer sold as a standalone product. Instead, users paid for ongoing access to data, analytics, and insights. This reduced the initial cost of adoption, increased addressable market size, and created recurring revenue. It also aligned incentives. WHOOP now had to continuously deliver value to retain customers.
Subscription Model Pivot
WHOOP’s shift to a subscription model was driven by structural economics rather than branding preference. Early on, the company sold its hardware for roughly $500, a price that reflected manufacturing costs and limited early adoption to elite athletes and committed users. That model capped customer lifetime value at the point of sale, even though WHOOP’s insights improved with continued use and expanding datasets. As a result, revenue was front-loaded while costs related to data infrastructure, analytics, and product development were ongoing. The subscription model corrected this mismatch by lowering the upfront barrier to entry, expanding the addressable market, and tying revenue directly to engagement through recurring revenue and higher long-term LTV. It also shifted internal incentives away from unit sales toward retention, accuracy, and platform improvement, transforming WHOOP from a hardware seller into a recurring, data-driven business capable of supporting sustained growth and venture-scale economics.
The shift changed the company’s financial profile. Predictable subscription revenue improved cash flow stability and investor confidence. Retention metrics demonstrated that users integrated WHOOP into daily decision making, checking recovery and strain regularly. Engagement was not driven by notifications or gamification but by behavioral impact. Users trained differently, rested more deliberately, and adjusted habits based on the data.

Growth followed a clear pattern. Elite athletes validated the product. Institutions legitimized it. Subscriptions scaled it. WHOOP expanded beyond professional sports into fitness enthusiasts, corporate wellness programs, and eventually broader health monitoring. During the pandemic, users noticed changes in respiratory rate prior to symptoms, highlighting the platform’s potential beyond performance optimization. The data was already there. The use case expanded without a product pivot.
As WHOOP raised larger growth rounds and reached multi-billion-dollar valuations, its strategy remained intentionally narrow. The company resisted adding screens, notifications, or lifestyle features that would dilute its focus. Capital was allocated toward improving accuracy, expanding datasets, and refining insight models rather than chasing feature parity with smartwatches.
WHOOP did not grow by maximizing reach early. It grew by compounding trust, data, and retention. The business scaled because the product became more valuable the longer it was used, and the revenue model captured that value over time.
That discipline turned a personal frustration into a durable, venture-scale company.
Works Cited
- Ahmed, Will. Interviews and public commentary on WHOOP’s founding, hardware strategy, and transition to a subscription-based business model. Fast Company, Forbes, and public talks, 2016–2022.
- Contrary Research. “WHOOP: Company Overview, Business Model, and Unit Economics.” Contrary Research. Analysis of WHOOP’s pricing evolution, subscription economics, customer lifetime value, and recurring revenue model.
- Fast Company. “How WHOOP Built a Subscription Business Around Performance Data.” Coverage of WHOOP’s growth strategy, product philosophy, and shift from one-time hardware sales to recurring revenue.
- Forbes. “WHOOP Raises Growth Capital as It Expands Beyond Elite Athletes.” Reporting on WHOOP’s funding rounds, valuation milestones, and strategic business decisions.
- TechCrunch. “WHOOP Raises Funding to Scale Its Wearable and Subscription Platform.” Coverage of WHOOP’s early fundraising, hardware challenges, and later-stage venture rounds.
- WHOOP, Inc. Official product announcements and blog posts outlining the launch of the subscription model, pricing structure, and platform development.
- Harvard Innovation Labs. Founder profiles and incubation materials documenting WHOOP’s early development and commercialization while incubated at Harvard.